The
Effects of Human Visual
Perception On Coordination
While developing a virtual 3D physics engine for NASA in
the summer of 2003, I happened to see a strange trend that
correlated eye-hand coordination with peripheral vision. To
test the physics engine, I wrote an OpenGL application that
simulated a game of racquetball. In OpenGL a developer must
set the field of view as an angle of the distance left to
right in a 360-degree plane one wants the user to see. With
the VR glasses having a small FOV, I had to adjust this a
bit to allow the user to see more of the peripheral vision
in the main vision. In many sports, eye-hand coordination
in the peripheral vision is extremely important. As I allowed
more of the periphery to come into the main vision focus,
users of the simulation experienced up to a ten-fold increase
in their accuracy and ability to make contact with a small
ball in 3D virtual space.
This research is still in development and hopes to understand
how the periphery plays into our physical ability to coordinate
eye-body movements. This research could be used to develop
next generation contact lenses that bend a wearer's images
to allow more peripheral vision to "pinch" into
the main site window of that person's visual area.
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